ShareDeck

The Last of Us™ Part I

Explore Configurations

Filter through community configurations to find the ideal settings for you.

25h 0m
2.0w
47fps
OLED
Configuration
Graphics preset default
Screen refresh rate 47fps
Framerate limit 47fps
Average framerate 47fps
Tdp limit 15w
resolution 1280 x 720
System
Proton version 9.0-3
Steamos version 3.5
Note
⭕ STEAM DECK defintive settings for THE LAST OF US  version 1.1.3.1  :-

☀️ got tested on steam deck oled:-
 (steam os  3.15.19)
  (proton 9.0-2)

🛑 quick acesess menu settings :-

❇️ screen frame limits = 47Hz
❇️TDP LIMIT (disabled)
❇️Manual GPU clock (1400)
❇️scaling mode ( auto)
❇️scaling filter ( liner)
❇️sharpness ( 0 )

‼️  IMPORTANT get into the game first  before changing the  settings  do not do it  from the main menu ..

🛑  DISPLAY -- SETTINGS :-
 
this is whats written inside the box above general  settings :-

☀️ VRAM usage (80%) 4942/6010mb 
☀️ rendring resoultion 1152*648

❇️ video device  ( ignore)
❇️ display (1)
❇️ display mode ( windowed)
❇️ aspect ratio ( 16.9)
❇️ display resoultion ( 1280*720)
❇️ ultrawide pillorbox ( ignore)
❇️ v- sync ( off)
❇️ frame cap (50)
❇️ ani-alising mode  (AMD FSR 3 NATIVE AA)
❇️ frame generation (on)
❇️ scalling mode (default)
❇️ render scale (90)
❇️ quality ( locked)
❇️ sharpeing (0)
❇️ brightness :-
     HDR  (on)
    contrast (-2)
    brightness (10)
    HUD  brightness (3)
❇️ safezone scale ( ignore)
❇️ feild of view (10)
❇️ camera shake (10)
❇️ motion blur ( 10)
❇️ chromatic aberration intensity (0)
❇️ film grain intensity (0)
❇️ lens dirt intensity (0)
❇️ gore ( default)

🛑 GHRAPICS -- SETTINGS :-

🟡 advanced Ghraphics :-
❇️ Ghraphics preset ( custom)

🟡 Geometry settings:-
❇️ draw distance ( meduim)
❇️ dynamic objects level of detail ( high)
❇️ chracters level of details ( high)
❇️ Enviroments  level of details ( high)

🟡 texture settings :-
the first five settings are locked on steam deck
❇️ texture filtering (4)
❇️ texture sampling quality (low)

🟡 lighting settings:-
❇️ ambiant shadows quality ( QUARTER RESOULTION)
❇️ directional shadows resoultion ( low )
directional shadows distance ( low)
❇️ image based lighting ( on)
❇️ dynamic light quality ( very low )
❇️ spotlight shadow resoultion ( low)
❇️ points light shadow resoultion ( low)
❇️  bounced lighting ( on)
❇️  screen space shadows quality ( low)
❇️  dynamic screen space shadows  ( off)
❇️ contact shaow quality ( low)
❇️ screen space ambiant occlusion ( on)
❇️ ambient occlusion denoise quality ( low )
❇️ screen space directional  occlusion ( on)
❇️ screen space cone tracking ( off)

🟡 Reflections  settings :-
❇️ screen space reflections ( on)
the next three settings sett them to 100%
❇️ real time reflections quality ( meduim)
❇️ real time clouds shadow reflections ( on)

🟡 Shading settings:-
❇️ screen space sub surface ( on)
❇️ refraction quality ( half resuoltion)

🟡 post effects settings :-
❇️ depth of feild ( cinematic and gamplay)
❇️ depth of feild quality ( high)
❇️ motion blur quality( high)
motion blur resoultion( full resoultion)
❇️ bloom resoultion ( full resoultion)

🟡 visual effects settings:-
❇️ effects density ( very low)
❇️ voulmetric  effects quality ( low) 
❇️ lense flare ( half resoultion)

🟡 MISC settings
❇️ ambiant quality ( high)
❇️ ambiant chracters density ( very low)
❇️ AI quality ( high)

🎉 results :-

stable 47 FPS most of the time  / 19.0-20.0ms frame time with very crisp image quality / cenmatic movment  and no Ghosting.

#steam_deck_optimized_setting
genshinimpactsudan
Playtime: - / 14h
(last edit: 10 months ago)
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